UNDO option Home › Forums › Feature Wishlist › UNDO option This topic contains 3 replies, has 4 voices, and was last updated by Christian 7 years, 2 months ago. Viewing 4 posts - 1 through 4 (of 4 total) Author Posts November 3, 2014 at 4:49 pm #1209 ordevaksParticipant UNDO. November 3, 2014 at 10:40 pm #1217 alien_brainParticipant undo takes flash (disk) space i reckon, of which little to none is left unless we give up some patterns. i guess system eeprom space is not full yet possibly limiting focus to simple functions. this is only my impression from what zaq has said. i could be wrong. November 4, 2014 at 7:24 am #1226 Juan JoséParticipant Alternatively maybe you can do a frequent save, and reload to ‘undo’ November 4, 2014 at 9:10 am #1229 ChristianKeymaster We thought about undo during the development and came to the same conclusion as Juan. Frequent saves with reload to ‘undo’ works fine. This way it keeps a bit af the thrill of using analog hardware as well Author Posts Viewing 4 posts - 1 through 4 (of 4 total) You must be logged in to reply to this topic.