UNDO option

Home Forums Feature Wishlist UNDO option

This topic contains 3 replies, has 4 voices, and was last updated by Avatar of Christian Christian 10 years, 1 month ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #1209
    Avatar of ordevaks
    ordevaks
    Participant

    UNDO.

    #1217
    Avatar of alien_brain
    alien_brain
    Participant

    undo takes flash (disk) space i reckon, of which little to none is left unless we give up some patterns. i guess system eeprom space is not full yet possibly limiting focus to simple functions.

    this is only my impression from what zaq has said. i could be wrong.

    #1226
    Avatar of Juan José
    Juan José
    Participant

    Alternatively maybe you can do a frequent save, and reload to ‘undo’

    #1229
    Avatar of Christian
    Christian
    Keymaster

    We thought about undo during the development and came to the same conclusion as Juan. Frequent saves with reload to ‘undo’ works fine. This way it keeps a bit af the thrill of using analog hardware as well ;)

Viewing 4 posts - 1 through 4 (of 4 total)

You must be logged in to reply to this topic.